

Ramp➝Headshot
MolotovT SIDEA

CROSSHAIR

The third Ramp lineup burns Headshot before the A hit on Vertigo in CS2 and forces the defender out of the favorable position. The alternative setup is useful when the team finishes the Ramp fight in a different formation and does not want to lose tempo by reshuffling. Pre-aim the edge of the fire because the CT may run out before it fully spreads and try to catch the thrower.
