
CT ➝ Upper Tunnels
This lineup from CT to Upper Tunnels on Dust2 is a practical smoke for isolating one dangerous angle. The smoke removes the immediate vision through Upper Tunnels, forcing opponents to reposition before they can gather information.

T Plat ➝ B Doors
This T Plat to B Doors smoke on Dust2 is an alternate way to cover the doors before a B attack. The second version is valuable when the default lineup is being read, keeping the round tempo high while entries leave tunnels with fewer angles exposed.

A Site ➝ Long
This A Site to Long 2 smoke on Dust2 is a CT-side delay tool after Long pressure appears. It blocks vision from Long Doors, lets the site player reposition toward Car or Ramp, and buys time for a teammate flash before Ts flood the site.

Outside Long ➝ CT
This Outside Long to CT 2 smoke on Dust2 is a later A-long execute variation. It blocks CT after the team has already secured Long, makes the plant harder to contest, and strengthens post-plant positions around Ramp and Pit.

Elevator ➝ Long
This Elevator to Long smoke on Dust2 helps CTs slow long pressure after the first fight is lost. It blocks Long, protects the A-site player from a wide crossfire, and buys time to play Goose, wait for mid help, or set up a retake.

CT ➝ Box
This CT to Box 2 smoke on Dust2 helps the defense block the central sightline and play mid more safely. It covers Box, denies T vision through Mid Doors, and gives CTs a chance to take space or fall back without a direct duel.

T Plat ➝ B Plat
This T Plat to B Plat smoke on Dust2 is used by the T side to prepare the site hit and remove one dangerous angle during the plant setup. The lineup is valuable in both faster rounds and defaults where the team is collecting information.

Outside Long ➝ Long
This Outside Long to Long smoke on Dust2 helps T side take Long without giving CTs free duels around doors or the corner. It blocks an important defensive sightline, lets the attack claim space toward A, and can be followed by a CT cross smoke or a full site hit.

Outside Long ➝ B Window
This Outside Long to B Window smoke on Dust2 is a T-side lineup for a B hit or retake. It blocks B Window, removes a key CT sightline, and gives the attackers safer space to set up an execute, split, or late-round rotation.

Top Mid ➝ B Doors
This Top Mid to B Doors smoke on Dust2 supports a mid-to-B split. It blocks the B Doors line, limits help from the site and window, and gives Ts a safer timing to move through mid before joining pressure from tunnels.

Long ➝ CT
This Long to CT 5 smoke on Dust2 is a T-side smoke for converting long control into an A hit. It blocks CT Spawn, hides the plant cross, and is especially useful in late rounds when the Pit player can hold the retake while teammates take the site.

T Spawn ➝ B Doors
This T Spawn to B Doors 2 smoke on Dust2 is an early-round B pressure tool. It lands on the Doors before contact, cuts CT vision from mid, and can support a fast tunnel hit or work as a fake while the rest of the team pressures A.

CT Mid ➝ Short
This CT Mid to Short smoke on Dust2 is a defensive smoke for slowing catwalk pressure. It blocks the short approach, gives CTs time to rotate toward A, and forces Ts to spend more utility before they can turn the corner into the site.